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You've slipped through the ephemeral veil of gossamer that separates your own world from ours. It is a train which mysteriously brought you here. These trains also serve as our lifeblood by interconnecting our six dimensions.

Hialao is the nucleus, a modern, sunny and hospitable seaside realm; Wildewall is steeped in tradition, good for those with archaic roots and a taste for wilderness; Elestis is the fantasy land of ever-tumbling magic and whimsical imagination; Parse whirs like the massive digital machine that it is, advanced and technological.

Barrows is the breeding ground of chaos, with refrains of grunge and anachronistic crime; Tethya is the small but glorious underwater world reminiscent of Victorian times; and those who don't feel at home in any of these places, or simply like to wander, are known as Drifters.

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one of the most mysterious things to be found in the vines lies within a large, dark room. it would likely be too dark to see were it not for the ethereal glow from the small pool at its center, casting a greenish-blue light that defines the low ceiling -- many have claimed it almost feels as though it could collapse in on you at any moment. nevertheless there is a sense of peace about the room, and it's said that if you look in the pool you will see either yourself at the best you could be, happy with whatever you want most; or you will see yourself when your heart is darkest, whatever monsters lie within you. some claim that they see both because they sway neither to the good or the bad, but who knows what you will see there? it can be tempting to venture inside the pool, especially because there are many riches to be found at the bottom, but be wary: the legend that surrounds this place says that whoever does so much as touch the water will be struck with memory loss. the further in you go, the more you will cease to remember.
✲ ━ SO STAY WOKE
Apr 19 2017, 04:21 PM
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if you travel long enough through the vines you'll come to the room of bones -- a rectangular room, not very wide but incredibly long. as you would expect from its name, bones are everywhere. they line the walls and ceiling, making it seem like the room itself is actually made of them. the floor is scattered with bones as well, but what makes this room worthwhile are all of the weapons it holds -- if you're trekking through the vines, you'll want things to defend yourself. most have to be scavenged from skeletons, but you can find swords, maces, axes, and the like laid here and there throughout the room as well.
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